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Get to Know Sound/Music Design 

Adriana created, composed, and produced all music and SFX for Bad Trip. She used a mix of digital production for the music and half of the sound effects with Foley for the other half of the sound effects. Explore the different components of sound used in the game below.

Bad Trip Soundtrack

The soundtrack to Bad Trip is an homage to traditional chip-tune video game music and is produced with digital instruments. The soundtrack is available on all major streaming platforms.

Digitally Produced SFX

Here are some digitally produced sound effects used throughout the game created from digital instruments.

Dialogue
Spore Sound 1
Spore Sound 2
Button Click
Button Hover
Spore Sound 3

Foley Art

These are some game sound effects produced by recording and manipulating real-world objects to imitate desired in-game sounds.

Skitter (Plastic Utensils on a Case)
Whispers (Manipulated Vocals)
Ship Launch (Various Metals)
Footsteps (Wood on TV Surface)
Door (Knife on Mason Jar)
Paper (Thin Cardboard on Fridge)
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